| Morphography downloads |
| Modelling props |
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A collection of props designed for simple modelling tasks within Poser itself. Each is a basic shape, but provided with extensive morphs allowing them to be altered in many versatile ways.
| Construction Props | |
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The construction props are nothing more than morphing cubes and cylinders. However as well as their normal scale and translation dials, they also have morph dials which are calibrated in real world units: inches, feet or metres. The idea is that you "rough out" your proposed model outline using these props within Poser, then export them to your modelling program of choice for detailing. You can use all three units simultaneously if you really want to. Each prop comes in three versions, the only difference being in their initial size: 1 inch, 1 foot, or 1 metre per side. To download, and to see a brief demonstration of their use, visit the clumsily named "down-orial" page by clicking on the thumbnail, or follow this link. |
| Super Band | |
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This is a new version of the old Morphing Band. The morphs are:
You can combine the morphs, and set values outside the usual 0 to 1 range, to obtain many interesting results. If you find that something is missing (and you can describe it to me somehow) get in touch and I'll try to add it as an update. |
| Super Torus | |
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This is an improved version of one of my earliest freebie props, the Magic Morphin' Torus. It now matches the Poser torus closely in size (it even loads with fatness set to 0.2!) The morphs don't change the size of the prop as they used to, and the UV mapping has been made to tile so that any seamless square texture can be used. The morphs are:
You can combine the morphs with each other, and with scaling to make more complicated shapes if you have the time. Because it's a simple geometric shape, most of the dials can be altered way beyond the usual -1 to +1 limits. supertorus.zip (79KB) |
| Magic Tube | |
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This is an open-ended cylindrical prop with shape morphs designed for modelling within Poser, especially "roughing out" clothing meshes. It's used in this tutorial, where I show you how to make a simple skirt with its help. There are two groups of morph:
magictube.zip (29KB) |
| Morphing Planes | |
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The world's simplest props! A triangle and a square, but what makes them useful are the morphs. Each corner of each plane can be moved independently in the X, Y, and Z directions, making them useful for all sorts of things:
The basic triangle is an isosceles type, 0.1 OBJ units across the base and 0.1 units tall. The square is 0.1 units on a side (like the Poser square). The morphs are named x1, y1, z1, x2, y2, z2, ... etc. As you might expect, an x morph moves its vertex in the x direction and so on: a setting of 1.0 on the dial corresponds to 0.1 OBJ units. The dials may be set positive or negative as required. planes.zip (5.3KB) |
| • Index • Galleries • Philosophy • Downloads • Tutorials • Links • Contact • |